GameMaker 7.0 launch date

We have listened to you and have decided to launch Game Maker 7.0 before the YoYo Games site is fully functional. So we are very pleased to announce that Game Maker 7.0, the new version of Mark Overmars’ Game development tool, will be available for download on YoYo Games website (www.yoyogames.com) on Wedesday 28th February (GMT).

As many of you have already downloaded the Beta version of GM7, you know that it is packed with a list of new features that will help you create even more powerfull games.

Soon after that we will launch the fully functional YoYo Games website with a ton of community based features for you to find, play, make, and share your passion about games. We are in the final stage of the site development. Stay tuned on the GLOG and we will let you know how we progress.

We -at YoYo Games- want to thank you all for your patience and for your support. We all look forward to next week and to hear from you.

Michel

188 Responses to “GameMaker 7.0 launch date”

  1. Jake Says:

    ya right……………..ok we will see……..

  2. Pico Says:

    ok now we are rolling

  3. Medusar Says:

    Wednesday huh. Five days to go! I`m looking forward to it!

  4. FredFredrickson Says:

    Sounds great! Thanks for keeping us informed guys!

  5. Vance_Kimiyoshi Says:

    Gah, nearly two weeks late but whatever. Glad we’ll finally get Game Maker 7 (two weeks late).

  6. HomebrewPC Says:

    Great, I can’t wait for the YoYo Games community! and the GM7 release!

  7. Mentat Says:

    Excellent! Thanks Michel and YoYo.

  8. Salt@Peppr Says:

    Yes! I have been waiting for ever, and now all i have to do is wait 5 days. Thank Yo Yo Team! I also can’t wait until the new web site.

  9. jm Says:

    jake stop complaing

  10. Benjamin Says:

    Wow, I can’t believe some are still unhappy with this news.

  11. jm Says:

    y has the gmc been down all day

  12. PushingPixels Says:

    Awesome, I just poped back to the GameMaker site after being gone for over 6 months and noticed this YoYo deal. I’ll have to say its new, yet completely understandable for Mark to do this. Not only will it help GameMaker advance even further then we can imagine, it will grow faster and stronger too. So I hope to see great things out of this deal pretty soon.

    And people, be patient. Its not like your loosing money having to wait for the newest version. Guess instant gratification isn’t fast enough in this world. There doing the best they can, making sure everything is working perfect and the such.

    But great news, I’ll be back next week.

  13. jonathan Says:

    awsome i cant wait!!

  14. CJ Master Says:

    Hey, that’s great news! But will we be able to upload our game when it comes out?

    ~CJ :)

  15. Hey Says:

    Excellent!

    On another note just turn a blind eye to the people complaining like hopefully Michel and Co at YoYo Games are doing. As the average age of these complainers such as Jake is 12, and patience is not a key asset of all children of that age.

  16. yoyo Says:

    damn … I really hate this … I’ve been already waiting for almost 2 months now … I don’t even wanna think about another delay cause I’ll go mad

  17. Brent H Says:

    Sounds good :) I upgraded to Vista a few weeks ago so I’ve been craving some GM action.

  18. Elmernite Says:

    Nice work! Thanks for taking the time to keep up updated. Though, I’m looking more forward to the YoYo games site than Gm7. (Not that I have anything against Gm7. I just don’t look forward to updating my project to work in it.)
    -Elmernite

  19. Bill Says:

    All we can say, is, it is worth the wait! And Thanks to Mark and the yoyo team.

  20. Michael Brinkley Says:

    Once again, I am a happy man. And I must say that I am very pleased that YoYo Games is listening to their customer base. More than anything, I am pleased that they have started keeping us informed of both progress and delays.

    I admit that for a few days I wasn’t sure about the professionalism of the company. But my faith has been restored. All I can say is, “Thank you,” to the people at YoYo that make the decisions. It sounds like they are making good ones.

    And I would also like to officially apologize for my earlier doubts and comments that may have cause doubts in others.

  21. Benoit Rouleau Says:

    Amazing! Thanks YoYo Games, you are really nice. I can’t wait for all that good stuff!

  22. j Says:

    is the gmc gone?

  23. Daniel Says:

    Cool, thank you for show us the release date! Keep up the good work YoYo Team :D.

  24. sandy Says:

    Why not release GM7 now? It’s already finished and 100% operational.

  25. CLAW Says:

    WOW! After allmost a year of visiting GM site and GMC daily, GM7 will be available in only 5 days. I can’t wait! Thanks guys, thanks Mark, thanks YoYo Games for these greate news! You’ve made me so happy…

  26. CLAW Says:

    Sorry, allmost a half of year… :)

  27. 2% Milk Says:

    SWEET!!! I thought they were going to say, like, April or something! 5 DAYS!!!

  28. 2% Milk Says:

    Wait a minute…. I meant May.

  29. RoboCop Says:

    So I now have five more days to get Vista. :D Nah… Next time perhaps. ;D Long live Overmars! :D

  30. Daniel-Dane Says:

    {quote}
    We -at YoYo Games- want to thank you all for your patience and for your support. We all look forward to next week and to hear from you.
    {/quote}
    xD Am I the only one who finds this ironic. First you say they pushed you to release it sooner and now you thank them for their PATIENCE?!

    It should have been more something like:
    We -at YoYo Games- want to thank you all for your impatience and for your complaining. We all look forward to next week with horror when we will hear to you again.

    Heh, the anti spam thing is hard. What is 0 + 0?

  31. Daniel-Dane Says:

    Hear FROM you, I meant.

    Btw, your site was down at the moment this post was added.

  32. Pianoman0391 Says:

    I’m wondering still why we couldn’t have an early release on the ACTUAL Game Maker site.

    This is my only concern. I don’t want YoYo Games to become the new Game Maker site. I just got back to the GMC after a few months hiatus — I don’t want to have to switch over to something totally different from what I already know.

    I’ll wait the five days, and hope it’s worth it — but I would have liked to have seen this released back on the 15th on the official site. It’s more comforting and traditional.

  33. Koji Says:

    Great news!

    How about the documentation, will that be available online? I like reading the docs for 6.1 at work, and thinking up new stuff to do with GM. It would be neat to be able to do the same with 7.0.

  34. Michael Brinkley Says:

    Tradition is all well and good, but it does not promote progress. If we stuck with tradition we would all be using DOS 2.0 and logging into BBS servers with a 2400 baud modem playing games on a color CGA monitor. I remember those days, they weren’t all that great. My first computer had a whopping 10 mb hard drive and 640 k of RAM (with an upgrade chip.)

    Wow, did I just expose my age or what? :D

  35. TRiley Says:

    Michael Brinkley you are way too old to be using GM :D:D:D

    But kidding aside, decision was taken based on the countless feedback from people on the forum and here, that proves there was MANY, not just 1 or 2. When people get together and voice their concerns sometimes it has an effect. It is not fair for the people above to say “it is 2 weeks too late” I mean even myself would not agree with such comments. Yes, we all find that GM7 was released late, and yes they probably should have released it much earlier, but, they could have just as well said on February 23rd, ok we will release it when our site is done, in mid march, as an example. I think they did the right thing, the site probably won’t be ready for a while I assume, so it is a good gesture and I think people should appreciate that. This raises the confidence level just a notch, until I actually see something concrete about the DRM and future developments, bUT it’s a good gesture that is well appreciated, and unexpected and we should be thankful for the efforts. I give credit when it’s due too.

  36. Daniel-Dane Says:

    Wait, a typo. The site is working.

  37. Sugr&Spice Says:

    This GM7 is going to be awsome and i cant wait for it to come out. and i will downlaod it first thing it comes out

  38. Sugr&Spice Says:

    This is the best thing and i have been waiting for it forever

  39. dabo Says:

    Great to finally have a date.

  40. Buffit Says:

    Great to hear. I can’t wait.

  41. coolbho Says:

    Nice, I wish I could get a signed copy by Mark. :p

  42. Qwertyman Says:

    So long, GMC :’( . On towards the future!

  43. Wyvernkni Says:

    Cool! I knew it would come out before the end of Febuary. Not so long of a wait, and I’m in no hurry (I mean, I really only wanted to register :p.) I am certain this is the real deal.

  44. Pianoman0391 Says:

    Don’t get me wrong — I love Game Maker, and am being patient for v.7.0’s release. I just don’t like how all of the sudden we’re merging with a larger company who can do whatever the hell they wish with the original formula if they want. I would hope they have the heart not to do so, but still.

  45. Michael Brinkley Says:

    As far as I know, YoYo Games is not a larger company the anyone is merging with. It is a brand new company that is only a handful of people with a great deal of industry background.

    Think of this more as a re-imagining of Game Maker. I believe this process will take Game Maker into the realm of serious development tools. I do not think this is the end of Game Maker, I think the is the true beginning.

    Also, don’t forget that Mark is still the creative force behind the product. He has just teamed up with some very talented people to help him.

    I wouldn’t worry too much. I have worked in the software development industry for many years and have had to suffer the pains of big company mergers. This does not have the feel of that at all.

  46. Puma Says:

    Michael, as long as this community is made up of mostly 12 and 14 year old kids I don’t see any serious development with GM in the future. Most of the games released are really bad and face it it’s mostly kids posting here and on the forum - Maybe yoyogames should bring in more adult more mature customers to get GM going instead of relying on n00bie kids here to make games.

  47. TheKid Says:

    ZOMG!!!! ZOMG!!! he said n00bie !

  48. Ryan Says:

    What mark is doing isn’t right, we should have GM7 now.

  49. Morgan Ramsay Says:

    The YoYo Games social network isn’t merely a “website”. Here are a few examples of social networks that are “YouTubes for Games”: The Great Games Experiment, Pjio, GameGum, and Kongregate.

  50. Michael Brinkley Says:

    Puma - That is sort of my point. This move is adding a level of legitimacy to the product. Taking it from being a simple hobby to a serious tool. That alone will bring in more mature developers.

    If they do things right, and I think they will, the kids that are playing with the application now will be creating some fantastic games in the next couple of years. YoYo Games is giving us what we need, but it is up to us, as serious developers, to make it happen. We have to give honest feedback and encouragement to those that want to really make something out of all of this, and we have to show the rest of the world that Game Maker isn’t “just for kids.”

    I hope I am not the only grown up that feels that way :D

  51. Meganan Says:

    Yes. This is good news and the new abilities this will bring is awesome!!!

  52. JSoft Entertainment Says:

    Nice to hear that version 7 has finally got a confirmed release date. The new version will hopefully mean better gameplay and effects for my upcoming James Bond fan game, Death Comes To Us All. Can’t wait to check out the latest features.

  53. TheKid Says:

    OMG OMG OMG OMG OMG !!!!
    Why can’t we have GM7 now OMG !!! i am like SOOOOOOOOO like like bored what am i going to do with my life without GM7 and making gamezzzzzzzzzzzzzzzzzzzzzzz.

    plz 2 hurry and release !

    10x

  54. Blue_Rune Says:

    Sounds Great… I have some Ideas that I can only do with gm7 but I am already working on three large projects so I don’t need it soon.
    Blue Rune

  55. Smarttart62 Says:

    Stupid spam filter…

    Anyways i’m going to have to say that so far you’ve just been stalling us. I know you have a FORMER xbox whatever from europe, but hell, thats not going to help Game Maker… Before Mark joined you all, I’d never heard of YoYo… YoYo… That names also bugs me… A generic, boring name for boring people i suppose ^_^.

    I’m very critical of the merge, lets hope you have something better to show then delays, delays, delays. I want to play with my new toy and you’re preventing me from doing so. Waiting for your website to be released before GM comes out? A stupid idea. A website doesn’t take a good month to code if you actually worked full-force on it. You could at least put out the parts of the website that are useful to us.

    Learn from Mark’s mistakes with GameMaker, WORRY ABOUT SECURITY. GameMaker’s want to feel safe, like their game isn’t going to be cracked and their source distributed everywhere (like it would anyways).

    Good luck on sticking to that release date, I’ve personally been waiting for the final for quite a while now, and it would really hurt the GM community and YoYo to push the release date even further.
    -Steve

  56. Merrie Schonbach Says:

    Thank you for the information Mark, Sandy and the others at YoYo Games. And I am sorry that all of you at the company felt pressured to release before you were ready. Is there a list of features for GM 7 available somewhere? Thanks!

  57. Ryan Says:

    “Nice to hear that version 7 has finally got a confirmed release date. ”

    When this date is due they’ll say it wasn’t confirmed, most likely.

  58. Michael Brinkley Says:

    Nah, they can’t say that. If they do, Sandy will have to eat children. :-)

  59. Cubex DE Says:

    What is the release date for the new community?

    What specific features will be in 7.0? Will we need to re-register, or get a new reg key?

    Can’t wait!

    P.S. This is my 2nd try on this comment system. Please make the “Please add 5 and 7″ thing clearer: I thought I was supposed to put 57, or “5 and 7″. Like maybe change it to “What is 5 + 7?”

  60. Morgan Ramsay Says:

    I don’t know why I bother…

    Steve Rolfe said: I’m very critical of the merge …

    Mark Overmars wrote, “I am very excited to announce that I am partnering with YoYo Games for the further development and distribution of Game Maker.” Do you see the words “merge” or “merger” anywhere?

    Steve Rolfe said: Waiting for your website to be released before GM comes out? A stupid idea.

    Coordinating the launch of multiple products and services is vital to successfully establishing a platform for continual growth.

    Steve Rolfe said: A website doesn’t take a good month to code if you actually worked full-force on it.

    Says the guy who installs Joomla with a theme created by someone else.

    The front page states, “YoYo Games [will be a] social network where you can play, make, find, and share innovative games.” We’re not waiting for a mere website. I repeat. We are not waiting for a website. YoYo Games is developing a comprehensive web application to provide a YouTube-like portal for game developers.

  61. Hockeyflyers Says:

    [quote=Cubex DE]What specific features will be in 7.0? Will we need to re-register, or get a new reg key?[/quote]

    You will not need to re-register, people who already have a registered gm6 will get a new key.

  62. Cristi Says:

    Great news guys! Thank you for your effort and passion.

  63. Appo117 Says:

    I can’t wait for this! Is there going to be a free version? I hope so, or else i can’t get it :’(

  64. C.Portal Says:

    Oh for God sake people why are you all bugging Mark and YoYo about GM7, look at you people ! What CAN’T you do with GM61 that you are so anxious to do with GM7 ? GM7 is not that big of an update, why are you all impatient to make games in GM7 when you can make the same games in GM61 - I mean it’s not as if everyone has VISTA for crying out loud.

    WHO CARES it can be released in Christmas 2008 for all I care it’s not a big deal - to me this will be GM6.3 not 6.1, it is a highly disappointing update if you ask me - people think they will make better games, I don’t understand how, it is the same program same bloody commands, only the extension mechanism (which most people won’t use) and VISTA compatibility. Most of people’s requested feature were not done. I expected GM7 to have a WYSIWYG 3D room editing function we are in bloody 2007 we should have that.
    So why are you people treating GM7 like the second coming of Christ.

  65. C.Portal Says:

    Appo117 - why can’t you get it if it’s not free ? Get a bloody job like the rest of us or ask your mum to lend you $20 - or get a damn job!

  66. Wyvernkni Says:

    Well, heres my bit. I am 14, so I guess I would fit in the “n00b” Gamemaker person. It’s true, I’m quite a noob at all its various complex codes and all, but I find it easier, and far more versatile then just about every other program out there. This is the only program I was ever able to make a complete game with, and my Number 1 goal is to master it (Unless you count school, and getting some kind of life :p. WHICH GM is helping me with, as I am using it for various school projects.)

    I think this merge is a very good thing for Gamemaker AND its community, as it will make things overall easier. Such as Distributing games. It will probobly also provide a Headquarters for tutorials, and other things for “n00bs” Like me. It will also likely provide a way for GM to get more, how should I say, noticed. With a bigger community, and all these new conviences, I am 100% Certain that this Partership will greatly benefit GM, and all its users, and is most certainly worth the long wait. People just need to be patient, and if you can’t, then your greatly undeserving of GM Version 7… let alone GM at all.

    PS: I particularly feel great dislike towards those who critisize Mark for not caring about GM anymore, and being a totaly horrid person. GM 6.1 would not even exist, let alone 1-6.0, so just learn to be grateful for what you have.

  67. GamerHippo7 Says:

    I CAN’T WAIT THAT LONG!!!!!

    I’m so excited about YoYo’s launch. It must be hard to deal with such anger of the influx pre-teen game-designers. I say do whatever you want YoYo, you know how it’s done.

  68. T-Bird Says:

    Exciting! I’m fine now, but I’m going to be biting at the bit within a few days. 7 has some features I’m really looking forward to using. Cant wait to get my latest project converted over.

  69. DITFART7 Says:

    Hey C.Portal.
    You may not find it exiting, but you don’t have to go ruining if for other people by flaming about how bad the new version is supposed to be.
    If you think its so dumb that it’s not 3d go make one yourself. I’d certainly love to see you come crying back.
    Anyways, GM was never about “stunning” graphics, it was more of just a fun way for people to make games so it’s such a shame that your to stuck up your own ass to realize that some people may actually find it fun.
    Sorry to the admins,
    but I hate these kind of people.

  70. sn0wb0arder381 Says:

    I’m still partially confused about what YoYo will actually be. Is it gonna be like the old and trusted GMC or some weird sharing portal type thing. I hope its just gonna be a forum.

  71. Morgan Ramsay Says:

    I’m still partially confused about what YoYo will actually be. Is it gonna be like the old and trusted GMC or some weird sharing portal type thing. I hope its just gonna be a forum.

    Examples.

  72. "Kururu" Says:

    Kururu shall like this a lot.

  73. C.Portal Says:

    I wrote a HGUE reply but it said i didn’t pass math your system is FLAWED’ much like GM

    9 + 7 i say 16 and it said wrong I lost all my bloody reply !

    Nice going

  74. Wessel van der Linden Says:

    at last, Game Maker 7.0!!!! I will bite off my nails in the next four days!!!

  75. person Says:

    >damn only 4 days
    >can’t you delay it again?
    >it’s coming out too early!!!

  76. person Says:

    and C.Portal your an idiot for not putting the message on the clipboard b4 postin

  77. Morgan Ramsay Says:

    and C.Portal your an idiot for not putting the message on the clipboard b4 postin

    He shouldn’t have to, and because he shouldn’t have to, he can blame the software.

  78. sandy Says:

    Lots of comments….I’ll try to answer some key points.

    1. What goes live next week will be fairly simple. Mainly just the ability to get GM7 downloaded, upgraded and/or purchased. Help pages, documentation etc etc will have to wait for the site to go live…the site is already feature complete and ideployed n Alpha test. You will be able to PUBLISH AND DOWNLOAD with NO BANDWIDTH LIMITATIONS when the site is fully live. We’ll give you the exact date for that once we have the download site working.

    2. Security …we’re taking this REALLY seriously.

    3. GM WILL get a LOT of development. Too early to tell exactly what but we have an outline plan and a budget for this that makes my eyes water !

    4. I’ll admit it we’re really boring. Actually, Sophie is very cool.

    5. Here is a summary of GM 7 features…not comprehensive !

    What is New in Game Maker 7.0
    Game Maker 7.0 has a number of important changes over version 6.1. In particular there is a new extension mechanism. We have chosen few new features below that are available in the Pro Edition.

    Extension packages. The major improvement of version 7.0 of Game Maker is the introduction of a new extension mechanism. The extension mechanism enhances the current DLL mechanism (which remains available). Extension packages can either add new collections of actions to Game Maker or they add new functions using DLL or GML files. Three extension packages are provided by default: GM Printing, GM Transitions and GM Windows Dialogs. It is also easy to create your own extension packages. There is a special program available for this.

    Publishing games. A publish button has been added to the toolbar. This will take you to the YoYo Games website were you can easily make your finished game available to the public.

    Splash screens. The splash screen mechanism has been considerably enhanced. Splash screens, like videos and images are now shown by default in the main game window. There are also many new options, e.g. to change the scaling.

    Game information. The game information is now shown by default in the game window and can be closed with the close button.

    Room transitions. The room transition mechanism is changed and extended, giving you more control over the transitions and adding many new transitions, like fade-ins, pushing the images, blending room images, rotations, etc. An extension package with additional room transitions is provided.

    Data structures. A number of additional functions have been provided to deal with data structures. For example, data structures can now be copied, there are functions to write data structures to a string and read them back. This string can then used to e.g. save the data structure to a file.
    Including files.

    The mechanism to include files in the executables has been considerably extended. For each file it can now be indicated under what filename it must be stored and where it must be stored. There is a choice now whether or not to include the files in the editable version of the game. Also there are functions to export the files at a different moment than the start of the game.

    Adding sprites and backgrounds with alpha channel. There are now functions sprite_add_alpha() and sprite_replace_alpha() to add or replace a sprite from a file that has an alpha channel (such as png files) to get nicer transparency effects. Similar functions exist for backgrounds.

    Compatibility. Version 7.0 uses an adapted file format. As a result file names now have the extension .gmk. The new version can though still read .gm6 files created with the previous version and it is fully compatible with such files.

    Known incompatibility. There is a minor incompatibility in the use of room transitions. In previous version transitions could also be used between frames in the same room. This is not longer possible. Transitions can only be used between rooms. In the other hand, the number of transitions is considerably extended.

    New registration mechanism. Game Maker 7 uses a new registration mechanism. The free and registered version are now called the Lite Edition and the Pro Edition There is an improved online purchase process that immediately upgrades the program after the payment is made. Genuine and original version 5 and 6 registration keys can be exchanged for version 7 activation codes

  79. Wessel van der Linden Says:

    Morgan Ramsay has right, C.Portal shouldn’t have too copy his reply on the clipboard before he submit the comment. But can we leave this to the admins to solve?

  80. pokemonelite4leader Says:

    Ok what is windows vista? how do i get it? why do i need it?
    The person who said the people complaining are most likely 12 dont make stereotypes against us, i wouldnt mind waiting for a whole year, im not complaining and im 12 besides where is your proof that guys 12?
    I think for the next blog entry you should explain more on windows vista i have no idea what to do.

  81. RoboCop Says:

    64digits.com uses some sort of admin-preview-system before posting games, right? So should the new YoYoGMC, otherwise there’ll be tons of ‘games’ made in 10 minutes by little kids and it would be no better than the current forum.

    :D

  82. Michael Brinkley Says:

    Window’s Vista is the latest version of the Windows operatins system by Microsoft. It went live a couple of weeks ago and hundreds of thousands of people all over the world are in the process of moving from previous versions of Windows to the new one.

    The problem is, Microsoft wasn’t kind enough to make sure that Vista was compatible with previous third party programs. Therefore thousands of smaller companies all over the world are having to scramble like mad to get thier products up to date with the new Windows.

  83. Leif902 Says:

    Great, I can’t wait! Thanks alot. Keep up the good work!

  84. DITFART7 Says:

    C.Portal
    Learn how to not be such an asshole.
    It’ll do you good in life.

  85. Benjamin Says:

    I just wanted to thank Sandy for the information and take part in the C.Portal flaming association. C.Portal: You suck.

  86. A sloth Says:

    I’m disappointed, GM 7.0 has been delayed for so long. The beginning of February to the end of February — so last minute! But it’s good to hear that they’ll finally release at the end of February.

  87. David Says:

    “The problem is, Microsoft wasn’t kind enough to make sure that Vista was compatible with previous third party programs.”

    They shouldn’t have to. Windows is a HUGE project and Microsoft can’t implement exciting new features without breaking some older stuff. Same goes for GM7. There are some incompatibilities with the old room transition system, but to make up for it, we get some new transitions to use. It’s a fair trade, imho.

    Besides, the Windows API hasn’t changed that much, so it really isn’t that big of a deal when updating programs for Vista. Most people are just upgrading their apps to work with the new WPF subsystem or upgrading their Visual Studio 2003 projects to work with Visual Studio 2005 and .NET 3.0.

  88. Yourself Says:

    “They shouldn’t have to.”

    So why bother making sure anything is compatible? I’m sure it’d be much easier to have everything break at each new incarnation.

    Because of this kind of compatibility problem I have absolutely no desire to “upgrade” to Vista because it isn’t offering anything for me to replace all the broken software it’ll cause. So if they want to sell an OS, yes, they do have to work on compatibility.

  89. S-Chuck Says:

    Soon after XP was first released, there was news that a year or two later Microsoft would publish a “Version 2″ of XP primarily distributed through new computers rather than through shelved software, and in doing so, none of the previous Microsoft software would be compatible. Having read that, the fact that older software is not compatible with Vista does not surprise me. It wasn’t a programming error. It was done on purpose.

    I have said it before, but I will say it here. Because this will be the first (and I assume only) version of GM who’s software and resulting creation will run on Vista machines, that alone is reason to upgrade the number to “7.0″. Other software companies will most likely do the exact same thing when they create Vista-compatible software even if there are no additions to them.

    For those who are constantly complaining about every little step (I’m not talking about the people who are just a little anxious, wanting it to hurry up and get here I can understand), consider this: the site and software can be delayed another 3 months if they want it to. Neither Mark nor YoYo Games is obligated to make you happy or bow to your demands, and for you to post as if they should be only makes you sound ridiculous.

    I’ve seen lesser men completely give up and trash projects for no other reason than because of people who act like a few I have seen in this and other GLOG threads because they felt it wasn’t worth the hassle listening to a bunch of bitter childishness. Show a little patience and maturity for once and let them handle things without the concerns of a witch hunt.

  90. Adam Says:

    Even from what you said I bet GM users will still complain. I think the next release of GM should be kept quiet until its fully released. GM users are immature,disrespectful, and rude. I can wait for the release of GM 7,and I hope you can to. Thanks to some mature GM users for being respectful and patience.

  91. Morgan Ramsay Says:

    GM users are immature, disrespectful, and rude.

    It doesn’t matter what they are as long as they’re paying customers. ;)

  92. Xekkosoft Says:

    “GM users are immature, disrespectful, and rude.”

    Adam:
    Looks like you left out the clause “most”. You see, there are indeed mature GM users in existence, but the immature ones started rolling in around mid to late 2005. Although I agree that the immature, disrespectful, and rude users can potentially outnumber those who aren’t by large proportions, I do not agree with the generalization that every GM user fit that negative description. Did I publicly complain about the delay of GM7? No. There you go, a living proof. I’m sure I’m not an exceptional case this time.

  93. scott_aw Says:

    I assure you all that this will all end badly for Game maker…if not the actual program but the heart and soul of its purpose.

  94. Michael Brinkley Says:

    Yup and Visual C++ marked the end of C programming too. I remember people complaining about how it should never be released.

    Oh, and I remember when Microsoft took Windows from a DOS application to a stand alone Operating System. People were touting the end of Windows and Microsoft at that time, convinced that the world would just move over to Apple.

    So, you are likely just as correct as those people were and this will all end badly for Game Maker. Oh, and its purpose was never meant to be a program where people could have fun making games. Its purpose was to be used as a classroom tool to teach people how to design games. That purpose was lost a long time ago.

    It seems to me that instead of being a dismal failure, it will be one more positive step in the evolution of Game Maker.

  95. Smarttart62 Says:

    Hey “Morgan Ramsay”, p|ss off.

    I didn’t ask for your opinion on my comment, oh and BTW my websites was a TEMPORARY (yes temporary) SITE! Wow! Amazing thought, eh?

    I just bought the damn domain if you actually cared to WHOIS it, and haven’t worked on it since i bought it.

    Wow a youtube for gamers!? Omg i’m going to pee myself with joy! It’s a damn program, i don’t need a MySpace site to use a program.

    Pfft, people like you amaze me. It’s a comment to YoYo, not “Morgan Ramsay” so stay the hell out of my comment.
    -Steve

  96. 2% Milk Says:

    Smarttart62: “Hey “Morgan Ramsay”, p|ss off.”
    What the heck’s wrong with you?

  97. Kool Says:

    I think someone forgot to take their medicine…

  98. Meganan Says:

    Smarttart62 (or should I say Adam?) grow up or get lost. As good people like Brinkley calm down the masses and show people how to behave there is always somebody like yourself that just doesn’t get it. Stop ruining our reputation, stop annoying the staff of YoYoGames and, as I said before, grow up or get lost. We don’t need, or want, your ridiculous comments.

  99. Meganan Says:

    I retract the calling of Smarttart62 Adam.

  100. TalecArashi Says:

    Sweet~ five days to go n__n -awaits!-

  101. Blue Rune Says:

    Angry people…
    I think gamemaker is the coolest program in the world but you cant blame yoyo games or Mark just because it gm7 isn’t ready for you to download right when you want it. Try to be nice… please.
    Blue Rune

  102. Xxypher Says:

    Blue Rune, people are impatient, deal with it
    but yeah, stfu about how you want Gm7 now and how they need to huryr up
    YOU all try programming somethign like this so fast

  103. Leon Meijer Says:

    I’m very glad with the news that GM7 will be released, i tested the béta for some days.

    Mark Overmars, thanks for you hard work on the program, I joined GM arround version 4.0 and created some games with it, and for me it was quit interessting to see the improvements and new features in the app, yoyo-games, keep it up!

    -Leon

  104. Benjamin Says:

    I would like to ask the YoYo staff why I don’t receive my “claim my GMC username” mail, and ask Steve Rolfe to think before he speaks. When we are talking about immature and disrespectful people, we are talking about Steve Rolfe.

  105. sandy Says:

    Benjamin…good point. We’ve been working through a lot of the failures last week. MOST…(not sure if that includes you.) …failures were either :-

    1. You used the same email address as your GM 6 registration…even though you knew it might have become obsolete….the process relied on getting a CURRENT email address as your login.

    2. You fell below the “age threshold” where, by law, we need your parent’s permission…strangely some people gave faulty email addresses for their parents……so registration couldn’t be completed.

    We’ve been doing our best to clear these issues at the end of last week…so, if you had a problem registering, try to login again…if it STILL doesn’t work email admin@yoyogames.com and explain he symtoms.

  106. RoboCop Says:

    Just a by-the-way point:
    http://yro.slashdot.org/yro/07/02/24/1730250.shtml
    :)

  107. C.Portal Says:

    So when sandy says that yoyogames has a huge budget for GM development - I wonder where do they get the money - Face it, $20 registration, you don’t make a fortune from that, given that most of the clientele are kids, and they don’t pay for it - I’m thinking that perhaps GM will become commercial and they will probably make ADD_ONS and charge for them, where the GMC was making them free………

    Dis means our community is going down the drain………..its a shame.

    cry :(

  108. JustOneOldMan Says:

    As someone who purchased GM a couple of years ago and used it since, I hardly ever visited the forums. It seemed to be filled with young flame-baiters with nothing better to do. It’s not the only one, I own all 3 Torque versions and they have similar problems on a lesser scale. Also picked up FPSC from TGC a while back and a day on their forums was more than enough.

    Landed here by accident today checking on news of GM7. I usually don’t get into these things, but I have to ask here - where were all you sensible people when I was browsing the GM6 forums in the past?

    Suddenly I see a lot of mature minded people coming out of the woodwork. If I’d seen some of you folks posting a year or two ago I’d have hung around more. Guess while I’m here I should leave an opinion, though.

    Game Maker is one of the most solid, fun programs of its kind out there, and I’m just glad it’s getting an update. Don’t care if it’s late or not, as long as it’s as good as it has been in the past. How can anyone complain about a program that let’s you do what GM does at this cost? Not even counting the fact that they also give you a FREE version. If Mark thinks this move to partner up with Yo-Yo is a good idea, who are we to argue the point? And as someone who has developed business apps for over 30 years, I know you can not do major upgrades or enhancements without leaving something behind. Choice you have to make.

    I don’t think age has anything to do with maturity. I’ve seen 12 year olds out here behaving better and making better games than some of the older ones. In any case, I’m anxious to see 7.

  109. CJ Master Says:

    [quote]So when sandy says that yoyogames has a huge budget for GM development - I wonder where do they get the money - Face it, $20 registration, you don’t make a fortune from that, given that most of the clientele are kids, and they don’t pay for it - I’m thinking that perhaps GM will become commercial and they will probably make ADD_ONS and charge for them, where the GMC was making them free………

    Dis means our community is going down the drain………..its a shame.

    cry[/quote]

    C.Portle, did you [b]ever[/b] think that they just [i]might[/i] be honest people, that actually listen? That they [i]might[/i] not be trying to ruin game maker? Do you think Mark Overmars just [i]might[/i] give this to people he doesn’t trust? Really, your so negative. The worlds not going to end. (Because of game maker anyways. :P )

    ~CJ :)

  110. anger2headshot Says:

    Awesome!

    I’ll buy the pro version too :D

  111. Smarttart62 Says:

    Without reading the slew of hate comments i figured i’d get, i want to appoligize to Morgan for my rude remark. I was just a bit frustrated with the responce i recieved from you, but i shouldn’t have snapped like that.

    To all i offended, i appoligize. In retrospect, after reading what i wrote, i wish i could take it back, but i can’t.
    -Steve

  112. 2% Milk Says:

    “Blue Rune, people are impatient, deal with it
    but yeah, stfu about how you want Gm7 now and how they need to hurry up
    YOU all try programming something like this so fast”
    …But they already finished it.

  113. smelven Says:

    Yay. The GM 7 date is here!
    sorry about the late post but i wasnt here over the weekend.

  114. Morgan Ramsay Says:

    Smarttart62 wrote: Without reading the slew of hate comments i figured i’d get, i want to appoligize to Morgan for my rude remark. I was just a bit frustrated with the responce i recieved from you, but i shouldn’t have snapped like that.

    No worries, Steve. I can see how my response would be frustrating.

    C.Portal wrote: Face it, $20 registration, you don’t make a fortune from that …

    You’re failing to see the bigger picture. The YoYo Games business model centers on the total offering, not just the software and not just the social networking portal.

  115. Michael Brinkley Says:

    Don’t forget, you get startup capital from investors. You convince investors of your plan to make money off of their money. Then they give you the budget you need to make that happen. Once the return starts coming in from the sales of games that we developers create the investors start to make their money back plus a profit.

    On top of the sale of games, there is also the income from selling advertising as well.

    If this is all done correctly, it could mean a huge leap for Game Maker, YoYo Games and those of us that love developing.

    So, where do they get the budget? From someone that has lots more money than me :)

  116. C.Portal Says:

    You ALL fail to see the picture - the only way yoyo can benefit and make money from such a small program is through commercialisation - this is the end of GM as we know it, and be prepared to see tons of new addons to be purchased, I mean it’s normal, how else are they going to make money.

    Also Game Maker is not that good of a program all you folks who have used FPSC and come here bragging about GM you are out of your minds - For one Game Maker is written in Delphi it is POORLY coded, it has severe limitations as people have pointed out, it is an interpreter and it slows down quickly, I mean you put a few sprites and already your game is slow to a crawl, this forces you to use less objects and make lesser games, GM is CRAP and should be reprogrammed from the ground up. The GML and the entire structure is very complex, way too complicated to make games with that, it is full of bugs, slow, complicated GML commands, incomplete D&D. FPS Creator is even worse IMO, it produces very amateurish games, its scripting is very tough and it is full of bugs.

    All you n00bs here keep on programming silly little games that are not worth my 1 cent - I have yet to see anything DECENT made with GM, it’s mostly CRAPPY kiddy games that are absolutely boring, are incomplete and have utterly poor graphics.

    Maybe if Game Maker really was targeted for beginners and not just highly advanced developers then maybe you would see better games. Game Maker should have come with thousands of quality sprites, backgrounds, sounds etc not the JOKE that it comes with.

    Also game maker only supports AVI this is a JOKE who the hell uses AVI for cutscenes, file sizes are enormous - Why the hell doesn’t GM support MPEG-1 files, MPEG-1 is natively supported in ALL version of windows so what’s the deal ?

    Also with Game Maker you have to progam code for each OBJECT, instead of having ONE block of the entire code for your entire game like any programming language. Plus there is no GOTO command for crying out loud. If I want to progam in GML and have different sub-sections of functions I would like to be able to GOTO and GOSUB, none of that.

    This program is pathetic and it sucks I am utterly disappointed!

    Just thought I’d get that out in the open.

    And most of you kiddies here who think GM is great, well you are GEEKS obviously, not everyone can memorise thousands of GML commands.

    Sorry but this is the hard truth.

    I thought GM7 was going to be a major revolution - The whole IDEA behind GM is great, it is poorly implamented and extremely limited by speed.

    Maybe by 2030 when GM 8.0 will be released we might have something HALF decent.

    When you see all the DirectX9.0c games and soon DX10 games and you see kiddies here make games with graphics that date 20 years back you begin to wonder what use is GM and who the hell would play games made with it………. Only the 1337 skilled GEEK and professional spriter can make use of GM’s GML, but even so when you attempt to include complex assets in your games it bloody slows down.

    And what does an ex XBOX employee want to do with a n00bish application like GM ? It puzzles me.

  117. DITFART7 Says:

    F-ing ASSHOLE!!!
    C.Portal if your so angry and pissed off about how game maker is “bad” THEN WHY THE CRAP ARE YOU STILL HERE!!!!!

    Are you hoping that game maker will become an amazing 3D game maker over night so you don’t have to learn an actual language so you can program your own engine.

    So if you don’t mind, save us your opinion and go away so we don’t have to worry about your rants about how bad Game Maker is for 3D and how slow it is, WELL HAVE YOU NOTICED ITS A 2D GAME MAKER FOR FRIGGIN SAKE!!!!

    Go somewhere where people care about how sad your life is and you need a place to dis good software for “flaws” in a program thats not even supposed to be 3D.

  118. DITFART7 Says:

    Admins,
    Please get rid of C.Portal
    All he’s here to do is crush people’s spirits over something he thinks to be bad.

    Thanks

  119. Yourself Says:

    “Plus there is no GOTO command for crying out loud.”

    With the average level of programming ability I’ve witnessed on the GMC I can’t possibly imagine why you’d want one. Unindented, poorly written code would become even more of a nightmare than it is already.

    By the way, have you even used Game Maker? How can you possibly state that its structure is at all complex? I suppose all those little buttons with pictures can be a bit daunting at first. I mean, that’s right up there in complexity with things like keyboards, toasters, and the cash register at McDonald’s. Of course, your remarks could have just been sarcastic, but at least now you’ve been on both sides of that coin.

    “Maybe if Game Maker really was targeted for beginners and not just highly advanced developers then maybe you would see better games.”

    Now this just baffles me. Since when did Bizzaro World get an internet connection? Here on Earth an advanced developer would produce a higher quality game than a beginner, regardless of the tool.

    “And most of you kiddies here who think GM is great, well you are GEEKS obviously, not everyone can memorise thousands of GML commands.”

    You don’t have to, that’s what the quick help in the code editor and the manual are for. Besides, most of the function names are pretty much English words and a lot of use have memorized a few thousand of those. Even you don’t have much trouble putting those together into a working sentence.

    “This program is pathetic and it sucks I am utterly disappointed!”

    I guess we ought to take that as a compliment, seeing as we should respect the customs of a citizen of Bizzaro World.

  120. RoboCop Says:

    “FPS Creator is even worse IMO, it produces very amateurish games”

    IT produces? Oh, I see, you’re one of those spoiled little kids that want to make Quake 5 with just a few mouse clicks. Yes, that’s why you want: “Game Maker should have come with thousands of quality sprites, backgrounds, sounds etc”

    Goto? Gosub? In Delphi, if I want to “go sub” I just call a procedure. I can do the same in GML, so what exactly is the problem here? After decades of programming in Pascal I never missed the old goto and gosub from my ancient C64 BASIC days.

    “and be prepared to see tons of new addons to be purchased”

    But you’re obviously not going to buy them, so what seems to be the problems, why are you so bothered by this? You obviously don’t use GM, because it’s “pathetic and it sucks” so why do this things bother you so much?

    “When you see all the DirectX9.0c games and soon DX10 games”

    So why don’t you go make those shiny DX10 games, why do you keep ranting here? Go make them, PWN us, noobs!

    “And most of you kiddies here who think GM is great, well you are GEEKS obviously, not everyone can memorise thousands of GML commands.”

    Yes, yes, I know, I know, you want to make Quake 5 with 5 mouse clicks. Sorry, you’ll need a different kind of tool to do that.

    “but even so when you attempt to include complex assets in your games it bloody slows down”

    Can you make an example please? Because I don’t know what’re you talking about since the thing works excellent on my old Celly 733, which was one of the reasons I chose GM over other similar tools (TGF).

    “And what does an ex XBOX employee want to do with a n00bish application like GM ?”
    What? So is GM an application for noobs or for professionals: “Only the 1337 skilled GEEK and professional spriter can make use of GM’s GML”, “Maybe if Game Maker really was targeted for beginners and not just highly advanced developers”

    “Sorry but this is the hard truth.”

    No, it’s just an opinion of a person who obviously has nothing better to do than rant.

    “This program is pathetic and it sucks I am utterly disappointed!”

    Noted. Now go away and have a nice day.

  121. MikeHart Says:

    Hi folks,

    I’m one of the more mature customers (41 by now) of GM6 and wanted to state some of my thoughts. Please excuse any grammar and spelling errors, english is not my native language.

    First I think it is an interesting move with this YOYO thingy. For sure they have to prove that they can support GM the way people are used to it. But someone shouldn’t critize them before they had some serious time with it.

    Personaly I don’t think that this portal thing will help GM getting more intention. You see these kind of portals now popping up in the net like hell, so it is nothing new. As YOYO seems to be a commercial company, they need to make serious money, even with a small staff like they seem to have. The GM registration fee is to small to get serious funding from it. If they try to fish for the casual games market, they need to get good games to sell, that have a high quality standard. Overall this doesn’t make sense when it comes to GM.

    Now some words about the GM community. Someone was asking where the mature people are on the board. Answer: If they are seriously working on something, they simply don’t have the time for it. Also they don’t need to post things like, “My GM is better than yours… you suck…., etc etc.”. GM is a great tool to create casual games with. An experienced developer can get a lot out of it. And also find their own way through it.

    At last some words about how people want this or that. Face it folks, you payed allmost nothing for GM, if even that. GM is a 2D tool, point blank. And for this, it does the job pretty good. If you want something different (not allways better) you have to learn programming and then code everything yourself. Some people seem not to be able to understand how MUCH GM takes away from them. Try to code a simple pac man game in C++ with DirectX or OpenGL and you may understand what I am talking about. Getting GM for free or for a bargain is a gods gift and you guys should be happy about this. If I was M.O., I would have taken it from the market some time ago and would not have dealed with all this crap talking.

    And the very last word: Being a commercial developer myself, this “DELPHI is crap” talk makes me love. You have seriously never worked with it. After developing software (with Delphi, C++, etc etc) over 20 yrs now, I can easily say that you have no clue about what you talk.

    Thanks
    Michael

  122. yoyo Says:

    people stop criticizing !!! you want a perfect programming language but your games have tons of bugs … THEY are not the problem … you are ;) the only thing I want is that GM7 will have less bugs and at least know any error will occur , is gonna be my fault , not the engine’s :)

  123. Kicker Says:

    Well didn’t feel much like reading all these comments but did read some and all I can say is this:

    I think it’s great the Mark is doing so well and that Game Maker has held on as long as it has. It has a great user base that being said the user’s sure do complain alot. Oh the watchamacallit won’t work with my code or the thingamabob won’t do this or that. Grow up, with progress comes change and with change comes profit. Mark stands to profit from the sales as do yoyo however so do we as consumers. A better product means better games and better games means better products etc. etc. it’s the whole circle of life thing.

    OK I’m done rambling we now return you to your regularly scheduled program already in progress……. Yoyo Mas and the entire box chello seat’

    P.S. YoYo … ya know when I first heard the name I said to myself sounds like a bunch of yoyo’s are takin over hope I will be proven wrong :)

  124. Tristan3d Says:

    I have a question: will I be able to register GM 7 by WebMoney or E-gold?
    Thanks in advance.

  125. SenakuJin Says:

    “You ALL fail to see the picture - the only way yoyo can benefit and make money from such a small program is through commercialisation - this is the end of GM as we know it, and be prepared to see tons of new addons to be purchased, I mean it’s normal, how else are they going to make money.”

    “Yeah… its ~~~~~~~~~~ of bugs.”

    There are efforts underway to reconstruct GM in C++, no official word but its possible. As it stands now, GM only gives a big slow down with 3D titles or poor programing/design efforts. As for the scripting style, its Object Orinted, similar to Java.. its an effective coding style, especialy on the orginization end. It also helps in the implimentation of D&D wich one of the keypoints to attrackting those new to programing who wish to get their feet wet.

    “All you n00bs~~~utterly poor graphics.”

    Its really all about experince. Most games you see created on the GMC are by the base demographic of middle school students who are just starting to learn Design, some are even younger. More seasoned game makers have created better games, but as the GMC is in forum style, alot of these games get pushed under a pile of new comers. I see YYG as leveling it out a bit, and making it easyer to find more popular titles.

    “Maybe if Game Maker really was targeted for beginners and not just highly advanced developers then maybe you would see better games. Game Maker should have come with thousands of quality sprites, backgrounds, sounds etc not the JOKE that it comes with.”

    GM is the brain child of a profesor who seeks to make learning videogames accessable to those who are just entering the conscept. As the project grew, He had help on the GUI graphics, and library of sprites created by a colleague. You shouldn’t expect that to be updated, as its ment for those getting their feet wet but having no artisitc pixeling skills as of yet. For those lazey and wishing to rip some sprites, the GMC has plenty of links for that… Hopefully YYG will create a move user friendly database so you dont whine.

    If GM was issued to the more experinced or as high end middleware, you would simply end up with something like Jamagic which has a horrifying sticker price. Although there are plenty that offer what you seem to want, their free verisons are not as versitle as GM and the Pay versions are hellishly expensive.

    “And what does an ex XBOX employee want to do with a n00bish application like GM ? It puzzles me. ”

    Just proves you rant w/o getting all the details. Scroll down next time and read the other blogs :) …the Xbox ties have nothing to do with the personsinvolvment in GM. On that note, Xbox live actually has its own Game Maker like technology out , but it has a monthly cost.. the only upside is that some games may end up on Xbox Live.

    Well.. the importent time is that you didint give up on your rant.. its more thought out then the usual rant in terms of key strokes… bravo ! =D

  126. Macgyver Says:

    Sweet! The wait is almost over! It feels like I’ve been waiting forever.

  127. FredFredrickson Says:

    More thought out? It made no sense, whatsoever.

  128. Michael Brinkley Says:

    You know, it has been so many years since I used a GOTO or a GOSUB, that I really never even considered that modern languages still utilized them at all. We used to call programs that used GOTOs, spagetti code. In all my years of object oriented programming I have never had an occasion where a GOTO would have been the best programming option.

    Personally, I have tried other applications similar to GM and I find that GM is the most versitire and powerful tool available to me. By saying that, I mean among the ones that I can afford. If I wanted to drop a few thousand dollars I am sure I would find something better, but I do not have that luxury.

    There are people here that a afraid that their lives are going to be destroyed because GM is going to be used by real programmers that create real games. Therefore leaving their less than professional games less important. They really shouldn’t worry. I am certain that there will always be a GM community available for them. In the mean time, those of us that really want to be serious game developers will now be given the opportunity to do so.

    I do hope that the new YoYo Games web portal will provide opportunities for serious programmers to share information and ideas. There are a lot of wonderful people on the GMC that have helped me a great deal, and I appreciate everything they have done. A nice communication tool where they would not have to worry about flaming would be a nice gift to those people.

  129. Dr. Cakey Says:

    Yay, GM7 is almost hear! Hopefully I’ll be able to compact my game (and add new features!)

    “the only upside is that some games may end up on Xbox Live.”

    I’m a die-hard Nintendo fan, and I wonder if YoYo Games might be able to put some games on the Wii Shop Channel…?

  130. Rekees Says:

    C.Portal, if you think Game Maker is too complex, and there are 8-year-olds that are using it just fine, you really are a moron. You might as well stop using a computer altogether, because I’m sure your brain will explode if you use it long enough. I second everything DITFART7 just said. You’re a spoiled little brat that wants to pick-and-click his way into making the next Quake, not having to make any models or sounds or anything of your own because you’re such a lazy sloth, and when things get too tough, you blame it on the program, not on your own lack of knowledge and skills. You act as if you really know anything about business or programs, when you really know nothing. If you think GM is such a crappy program, why they heck are you still around here idiot? Stop wasting your time and our time ranting here and making people like me what to slap you across the face and throw you down a flight of steps.

  131. Benjamin Says:

    AN OPEN LETTER TO C. PORTAL ON BEHALF OF EVERYONE HERE WITH THE LITTLE THING CALLED A BRAIN

    “You ALL fail to see the picture - the only way yoyo can benefit and make money from such a small program is through commercialisation”
    So you have no belief in GM whatsoever? You think the way it has progressed is poor? Ideas don’t cost money: they cost a bit of thinking - something you seem to lack.

    “This is the end of GM as we know it, and be prepared to see tons of new addons to be purchased, I mean it’s normal, how else are they going to make money.”
    I know GM as an application, widely used to create small games for the amusement of the programmer and his friends. If GM fails this purpose, noone will use it. That is something I believe a professor at a University will not let happen.

    “Also Game Maker is not that good of a program all you folks who have used FPSC and come here bragging about GM you are out of your minds”
    Wait… why do you even care about the organization if you don’t even like the product?

    “For one Game Maker is written in Delphi it is POORLY coded, it has severe limitations as people have pointed out, it is an interpreter and it slows down quickly”
    Everyone knows GM doesn’t beat C++ in speed, but hey! That’s not its purpose. Its made for people who want to create small 2D games, with the limited support of 3D. With a little bit of common sense, you can code quite an effective 2D game with GM.

    “I mean you put a few sprites and already your game is slow to a crawl, this forces you to use less objects and make lesser games, GM is CRAP and should be reprogrammed from the ground up.”
    This is simply wrong. Using less objects does not speed your game up. Having less animated sprites loaded to the memory at the same time does. As I said: you only need a bit of common sense to code efficiently in GM.

    “The GML and the entire structure is very complex, way too complicated to make games with that, it is full of bugs, slow, complicated GML commands, incomplete D&D. FPS Creator is even worse IMO, it produces very amateurish games, its scripting is very tough and it is full of bugs.”
    Now, I start to wonder if you know GM or programming at all. Complex!? Have you coded in C++?

    “All you n00bs here keep on programming silly little games that are not worth my 1 cent - I have yet to see anything DECENT made with GM, it’s mostly CRAPPY kiddy games that are absolutely boring, are incomplete and have utterly poor graphics.”
    Then don’t buy them. Create better ones to prove that you are not a complete moron who sits at his computer, flaming people who haven’t done you a thing.

    “Maybe if Game Maker really was targeted for beginners and not just highly advanced developers then maybe you would see better games. Game Maker should have come with thousands of quality sprites, backgrounds, sounds etc not the JOKE that it comes with.”
    This comment actually made me laugh. GM, targeted for highly advanced programmers? Your mental abilities are weak, if that’s your opinion. I knew GML at the age of 13.

    “Also game maker only supports AVI this is a JOKE who the hell uses AVI for cutscenes, file sizes are enormous - Why the hell doesn’t GM support MPEG-1 files, MPEG-1 is natively supported in ALL version of windows so what’s the deal ?”
    You always have to put the limit somewhere. Try making a Game Maker yourself, see how it goes.

    “Also with Game Maker you have to progam code for each OBJECT, instead of having ONE block of the entire code for your entire game like any programming language. Plus there is no GOTO command for crying out loud. If I want to progam in GML and have different sub-sections of functions I would like to be able to GOTO and GOSUB, none of that.”
    Then code in C++, C, Java, Delphi, C# or whatever you like and leave the GMC be.

    “This program is pathetic and it sucks I am utterly disappointed!”
    Disappointed with yourself not being smart enough to figure out GML?

    “Just thought I’d get that out in the open.”
    You have. Twice.

    “And most of you kiddies here who think GM is great, well you are GEEKS obviously, not everyone can memorise thousands of GML commands.”
    You are absolutely right not everyone can memorize thousands of GML commands. That’s why we have an efficient help.

    “Sorry but this is the hard truth.”
    No.

    “I thought GM7 was going to be a major revolution - The whole IDEA behind GM is great, it is poorly implamented and extremely limited by speed.”
    Were you waiting for a C++ compiler? Use Bloodshed Dev C++.

    “Maybe by 2030 when GM 8.0 will be released we might have something HALF decent.”
    Maybe when you start actually using GM you learn how you can use it.

    “When you see all the DirectX9.0c games and soon DX10 games and you see kiddies here make games with graphics that date 20 years back you begin to wonder what use is GM and who the hell would play games made with it………. Only the 1337 skilled GEEK and professional spriter can make use of GM’s GML, but even so when you attempt to include complex assets in your games it bloody slows down.”
    No it doesn’t. I’ve said it twice before, but since you seem to be a bit of a slow-brainer: You can create efficient games with GM and common sense. In addition: I still like 20 year old games. Bet you couldn’t top them with a professional spriter and coder.

    “And what does an ex XBOX employee want to do with a n00bish application like GM ? It puzzles me.”
    Why the heck do you post this utter ketchup cream here? It puzzles me.

  132. Elmernite Says:

    I’m sure everyone is sick of hearing about C. Portal, but the only answer anyone needs to give him is this link.
    http://eocommunity.co.uk/index.php
    Or this one right to their games
    http://eocommunity.co.uk/playmenu.php
    Now what was that about nothing DECENT being made with Gm?
    -Elmernite

  133. Fred Fredrickson Says:

    interesting

  134. Fred Fredrickson Says:

    eo doesnt even have a domain name^^^

  135. FredFredrickson Says:

    Wow, please don’t be a coward and post under someone else’s name.

    This Glog thing has been enlightening - each time I think that I have absolutely seen the most immature, thoughtless member of the community, someone else comes along and trumps them.

    And EO does indeed have a domain: http://eocommunity.co.uk

  136. Michael Brinkley Says:

    Fred - I have been wondering what would keep anyone from using any name they wanted to post here. I mean, if I wanted to be a jerk I could post here under Mark’s name or Sandy’s name.

    Or someone could post in my name and totally ruin what little rep I have around here. Does anyone know if there is a way to contact any admins if that happens? Just curious.

  137. locomalito Says:

    Actually i´m making a pseudo 3d game in gm6.
    I stopped working on it, cause heard of the new splash screens type…
    will be something like realtime menu in gm7?… im tired of programming popup menus… i want to spend all that time in making good graphics :-)

    thanks for all who supports gm.. it’s coming interesting…

  138. wingedwolf Says:

    well.. two days to go… (in latvia)
    after all while making Nexter 2 i relized that the GM6.1 can handle really much polygons (over 1000) and even go on 50 fps!
    i also found that the gm can make GameCube graphics such as blended lights… Do the GM7 will do more?? i mean… 90000 polygons on 100 fps? LOL
    anyway if you want to see some screens of Nexter 2… go here:
    http://z6.invisionfree.com/dobermannsoftware/index.php?showtopic=645
    (can i post URL’s???)

  139. C.Portal Says:

    GM7 is the same and will not render more polygons ! I bet your ram runs fine on an Athlon X2 64 6000+ with 4GB of RAM :D Give me a break !

    Now all I want to know is when is Game Maker 8 coming out, will we have to wait 3 more years ? How mcuh will Game Maker 8 cost ?

  140. Michael Brinkley Says:

    Now all I want to know is when are the flying cars coming out? How much will they cost?

    Cause these cars you have to drive on the road really suck. They have no vertical movement whatsoever, you can’t go over 110 mph, oh and they use gasoline! How lame is that?

    They should just market cars for people that don’t really want to get anywhere.

    Come on, face it. Game Maker is what it is. It is a fantastic tool to create 2D games. The price is not going up with the release of version 7, so what makes you question how much version 8 will be. Quite frankly, I would pay for it if it cost a couple of hundred dollars. But why are you even worried about version 8? You already hate GM so bad it shouldn’t make any difference to you whatsoever.

    Why don’t you just let us idiots that like GM continue to like GM. If there is anything that I have leared in the last 42 years it is that people like you do not discourage me from using a product. In fact, you make me want to try it out more.

    I must wonder if you have some interest in seeing it fail. You seem to be trying awfully hard to convince us all how horrible it is. So far, though, all you seem to have done is convince us that moderated forums are a wonderful thing. Most forum admins would have banned you long ago.

    BTW - so far you seem to be the only person that is convince that commercialising Game Maker is a bad thing. Most of us seem to think it is a good idea. Maybe you should sit back and rethink your position, or take a couple of classes in business or advanced economics. Who knows? You might even learn something.

  141. RoboCop Says:

    Lol, Brinkley, well said! ;D

    Yo, two days to go, right? It would be the same for me if it were 20 days. No rush, just make things the way they must be.

    Yo! ;D

  142. RoboCop Says:

    Ehehe, yes yes, this could be the new “greeting” of all who use Game Maker.

    “Yo man, you working on any cool projects?”
    “Yo, whatcha codin’?”

    Ehehe, everyone would immediately know who is using Game Maker. ;D

    Yo!

  143. Michael Brinkley Says:

    Yup, two days. I must admit that I am very anxious to get it. Not so much because I want the new version, but simply becuase I want to be able to finally register GM to begin with. It will be nice to be able to make use of the features that already exist that I haven’t been able to touch. :)

    I could wait for GM7 as long as it takes. But I will be overjoyed to give them my credit card number in a couple of days.

  144. Spacerat Says:

    It would be thousands upon thousands of times better if it were programmed by someone competent. An extra 1MB of ram to support vista? Do not want. And why not make it compiled? Why was it not possible before to load sprites with alpha masks? Why does it take two milliseconds to run an empty script? Why not allow editing of the lower end code? (don’t feel like using keyboard events? take them out! Want to use methods instead of events, go ahead!) Why is it not even compatible with WINE, when battlefield 2142 is (that was made by EA for gods sake). And WHY are 2D games in Gamemaker, still rendered using a 3D engine?Only well programmed applications work with WINE, I think that says it all.

    Gamemaker is good for it’s purpose, apart from the fact that it sucks when it comes to everything apart from filling it’s purpose. And this is the problem, it is not versatile enough, NO ONE, EVER, would make a professional game with Gamemaker. If you want something easy, to make professional quality games with, you would go for Blitz Basic. HOWEVER this can be changed, if Gamemaker were remade from the bottom up and the above things were fixed.

    This is the only way to give Gamemaker a future. It has a good concept, good idea, but sucks underneath. It is about as usefull as the Batmoble running on a steam engine.

  145. Michael Brinkley Says:

    Of course it is possible to make a professional game with Game Maker. In fact, there are several that do. Professionalism in game design does not come with the application used to develop the code, but rather in the programmer developing the game. If you do not have the design skills to develop a professional level game with Game Maker then you do not have the skills to develop a professional level game with any application.

  146. FredFredrickson Says:

    I completely agree with you Michel Brinkley. Without the skill / talent to use it, any tool is completely useless. Of course GM has shortcomings here and there - but other programming solutions do as well.

    It is certainly possible to create professional-quality games with GM. And if you don’t believe that you are either in denial because you are not capable of making anything great yourself, or you are simply too jealous of those who can to be able to admit it.

  147. Michael Brinkley Says:

    Exactly. That is why it is my hope that YoYo Games will be the beginning of legitimizing Game Maker as a serious tool. It seems to me so far that if you admit you made your game with Game Maker it is assumed that it is going to suck. I would be willing to bet there are a lot of programmers that have used Game Maker for their professional games but never admit it because of the stigma.

    Visual Basic was the same way for a quite a while. No one wanted to admit that they created their program with Visual Basic because too many people said it wasn’t a “real” programming language. Now days the want ads are filled with companies wanting to hire Visual Basic programmers.

    If we start to give Game Maker a good face and a good reputation then serious professional game development will be a common thing with GM.

  148. mageknight53 Says:

    It’s about time. I lost 99% of my faith in YoYo Games.

    @FredFredrickson: Amen. But the polygons are too limited in D3D. 2000 at 55 FPS. Not enough. Compare that to C++ based 3D engines.

  149. Gene Poschman Says:

    I am confused by some of the dialog on this post, I can only assume there are a number of you sitting around looking at your screens and laughing your derrieres off.

    I am new to GM, I recently purchased Mark’s book, and am working through it. The games there look pretty professional to me, and that is what I am looking to do, create “Incidental Games”. GM looks like the ideal engine to accomplish that task.

    There seem to be a number of WEB sites that make okay money in this market and I would like to be a part of it and I am looking for serious discussion in that vain.

    My interest is in being able to register GM so I can get to those elements that are a part of the professional version of the program.

    I am looking forward to what Yoyo Games and Mark put out. If there are add ons, sprites and additional elements for sale, I will be interested in those things also. $20 US is a small fee to pay to register the program and as soon as I can I am going to.

  150. FredFredrickson Says:

    yup I agree with you^^

  151. Benjamin Says:

    Please, stop posting under Freds name.

    @Spacerat: Game Maker already has a future.

  152. Camman Says:

    [QUOTE=C.Portal]
    All you n00bs here keep on programming silly little games that are not worth my 1 cent - I have yet to see anything DECENT made with GM, it’s mostly CRAPPY kiddy games that are absolutely boring, are incomplete and have utterly poor graphics.
    [/QUOTE]

    Say that to Hover Tank 3D! THE BEST GAME EVER MADE IN GM!

  153. Alexander Says:

    Screw you, apple hater

  154. Camman Says:

    Huh? Apple Hater?

    PS: I can run at LEAST 4,000 polygons and get a decent speed on my 512MB RAM Computer, with StoneGuardian (MMORPG I am working on with GM, http://forums.gamemaker.nl/index.php?showtopic=253772 is the topic)

    -Camman

  155. Bucky24 Says:

    Quite honestly, not all us ‘younger’ programmers are quite so immature (and some of us don’t eat nothing but sugar all day long).
    I am very, very excited to be using 7.0-that expansion stuff sounds really cool. And very glad that YoYo Games is showing some product. We’ll have to see what they make of it (though we shouldn’t just assume they’ll ruin the product).

    And I’ve made some really nice games in GM, just not the stuff that sells for $50, like Supreme Commander or the like. Games like that take years and hundred of programmers, plus tools that cost a whole lot more than GM. Some of the coolest games I’ve played (Alpha Centauri && AOE) can be made with GM, after a lot of hard work.

  156. Andy Says:

    [QUOTE=C.Portal]
    All you n00bs here keep on programming silly little games that are not worth my 1 cent - I have yet to see anything DECENT made with GM, it’s mostly CRAPPY kiddy games that are absolutely boring, are incomplete and have utterly poor graphics.
    [/QUOTE]
    That’s right, back when the Atari was big they should have just quit because their games were not complex and fully three dimensional. It is called a learning process. If you have not noticed the increase of talent and quality at the Game Maker Community, well you are blind. There is no such thing as a worthless game. Everything starts small, but as you can see from Game Maker history, everything grows. Game Maker will get bigger and bigger, attracting more and more attention as long as people don’t decide to give up. =)

  157. C.Portal Says:

    EXCUSE ME wanker but I don’t appreciate being told that I want GM to fail, quite the opposite - I find it a shame that it is severely flawed - As someone above me pointed out, due to the interpreter nature of the program and its severe limitations and resource/memory hogging nature, it is impossible to make decent games with it unless you consider a game with crappy looking sprites (2 or 3 different objects and 5 levels) a decent game….Look at the games that come with Game Maker itself, they are utter garbage, the games that come with Mark,s book are much better, but they use a background and few objects and becomes boring in the long run.

    If you insist that you CAN make professional games GM, ok I give it to you, maybe you can, but it would probably run fine on a quad core processor and 4GB of RAM. I bloody told you before, I made a test with GM7 and put a few particle effects (repeating) on the same screen and it slowed down to what looked like less than 1 frame per second, yet I have an Athlon 64 X2 4800 and a GeForce 7900GT - WTF is going on ? And the game is said to use Direct3D so in theory it should be faster no ? IT ISN’T……..Christ I can run Half LIfe 2 maxed out and it runs smooth as silk. SOmething is DEFINATELY wrong with GM, and I agree with the poster above it would take someone to take over and re-write GM from the grounds up, what’s even more surprising is that the SAME program would run just fine in GM5.3, much MUCH faster, considering it uses a software engine.

    Dark Basic is an interpreter language right ? wrong ? Yet programs made with it run MUCH MUCH faster and the quality of 3D games you can do with it is far superior - In fact FPS Creator is written entirely in Dark basic :D

    Please bring GOTO and GOSUB commands to GML and bring the ability to code your game in ONE area with the ability to call procedures from within an object instead of making different objects and coding for each object.

  158. Michael Brinkley Says:

    Cool! I have been alive for 42 years and that is the first time I have ever been called a “Wanker.” That’s awesome. I feel special now. :D

  159. HP Says:

    >NO ONE, EVER, would make a professional game with Gamemaker.

    Other than me, you mean? :)

    Well, today we got our notices from Big Fish Games that our products are officially being stamped Not Compatible With Vista. So if GM7 comes out in a couple of days, we should be able to get the black mark taken off before we have to lose too many sales. We hope.

    Expect to see me running around the forums screaming my head off looking for everyone with Vista to do testing duties for me then!

  160. Michael Brinkley Says:

    I think we are having a problem with terminology here. I suspect we are defining professional differently.

    I define professional as anything that looks as if it could have been sold to run on any game system since Super Nintendo.

    It seems to me that you are defining it as the latest games that are out on the market today.

    Just because a game is not the the most up to date technology does not mean it is not professional.

    Do you realize how many people a day drop $20 to purchase games like Jewel Quest? That is a professional game that can be made easily with Game Maker.

  161. C.Portal Says:

    You talk too much for a 42 year old

    What games did YOU do with GM, do share.

    I’ll let you know if they are professional or not!

    :)

  162. FredFredrickson Says:

    Stopposting under my name please ****

  163. Michael Brinkley Says:

    Quite frankly, I would rather take the word of people that know what they are talking about regarding the professionalism of my work.

    So, I take it that my summation of your definition of a professional game is at least close to accurate.

    Ok, I want to ask the general public here a question. Do I talk too much and would you like for me to shut up? Second question. Who would you rather see shut up, me or c.portal?

    If people would rather I shut up I will be more than happy to do so. And I will not go away with any hurt feelings and will not hold any animosity against anyone. Although, if I remember correctly, there have been at least two other people here that have asked c.portal to shut up. Hmmmmm…..

    Anyway, the question is posed and I do honestly look forward to the results. I have found this discourse rather enjoyable over the past couple of days. It has been the comedic relief of my not so exciting life.

    So, any takers? What say you all?

  164. DITFART7 Says: